Survivors
All survivors
First you rescue the survivor where they are; then you call them to your base with the Summoning Staff. Craftspeople unlock recipes and stations; assistants craft the same as their main craftsperson (a second station, for another base); villagers are decorative and some give quests. Locations according to the wiki (pre-1.0).
| Oswald Anders | Craftsperson | Blacksmith | Melee weapons and armor; upgrades warrior gear | Ancient Vault near the Cinder Vault |
| Balthazar | Craftsperson | Alchemist | Mage armor, potions; upgrades mage gear | Ancient Vault (Springlands) |
| Cade Hawthorn | Craftsperson | Carpenter | Anything made of wood, and decorations | Ancient Vault (Springlands) |
| Athalan Skree | Craftsperson | Hunter | Ranged armor, arrows, survival gear; upgrades ranger gear | Ancient Vault (Springlands) |
| Emily Fray | Craftsperson | Farmer | Food, growing plants, taming farm animals | Ancient Vault (Springlands) |
| Alden Crowley | Craftsperson | Collector | Mystical, dark furniture, food | Springlands Hollow Halls |
| Valory | Craftsperson | Bard | Musical instruments | Sunken Ancient City (Blackmire) |
| Mei-Yin Chen | Craftsperson | Trader | Lunar New Year goods; in 1.0, vanity items for gold coins, fireworks | Roadside near the Ring of Rot |
| Elio Ricci | Craftsperson | Barber | Changes appearance; in 1.0 also body type (classic or realistic) | Elder's Night Sanctum |
| Captain Melville Fontane | Craftsperson | Fisher | Fishing gear | Ol' Captain's Rest (Veilwater Basin) |
| Rochelle Anders | Assistant | Blacksmith | Same as the Blacksmith | Fanning Ranch |
| Lady LeClair | Assistant | Alchemist | Same as the Alchemist | Glennwood's End |
| Aunt Braelyn | Assistant | Carpenter | Same as the Carpenter | Hidden Temple |
| Galen Yager | Assistant | Hunter | Same as the Hunter | Draconian Vulture Nest |
| Fenrig Mills, Jr. | Assistant | Farmer | Same as the Farmer | Wolf Cave |
| Nameless One | Assistant | Collector | Same as the Collector | Drak'Dal Temple |
| Chester Loft | Assistant | Bard | Same as the Bard | Cromville |
| Hannah Reed | Villager | — | Decorative, some give quests | Fort Kelvin |
| Marianne Reed | Villager | — | Decorative, some give quests | Vukah Ceremony Hill |
| Ramone Jones | Villager | — | Decorative, some give quests | Pikemead's Reach |
| Gabrielle Fairburn | Villager | — | Decorative, some give quests | Surat's Rest |
| Robert Gibson | Villager | — | Decorative, some give quests | Lupa's Lair |
| Kaori Conway | Villager | — | Decorative, some give quests | East Lapis |
| Hugo Vanderhall | Villager | — | Decorative, some give quests | Sun Temple |
| Oscar Godwin | Villager | — | Decorative, some give quests | Rothstep |
| Anton Godwin | Villager | — | Decorative, some give quests | Gateway Outpost "Drifa" |
| Gunther Galeforth | Villager | — | Decorative, some give quests | Balefire Garrison "Windward" |
Each craftsperson's stations
The stations each craftsperson uses, according to the wiki. You need them in your base to craft their recipes. 1.0 also adds a Gem Forge station for the late game.
| Craftsperson | Stations |
|---|---|
| None (by hand) | Workbench |
| Blacksmith | Charcoal Kiln, Forge, Smelter, Blast Furnace |
| Alchemist | Grinding Stones, Mortar, Alchemy Station, Laboratory, Mill |
| Carpenter | Kiln, Table Saw, Decoration Workbench |
| Hunter | Drying Rack, Hand Spindle, Tanning Station, Loom, Spinning Wheel, Spinning Machine |
| Farmer | Seedbed, Cooking Station, Oven, Beehive, Seafood Grill, Coffee Drum Roaster, Coffee Brewery, Butter Churn, Kitchen |
| Collector | Ectoplasm Press |
| Barber | Coloring Station |
Who upgrades what
Runes
Weapons, armor, shields, wards, rings, pickaxes and axes are upgraded with runes. Legendary items need legendary runes (in 1.0, one upgrade step later than before).
One craftsperson per class
The Blacksmith upgrades warrior gear, the Hunter upgrades ranger gear and the Alchemist upgrades mage gear. In 1.0 these three also upgrade Eternal spells and arrows.
Roaming distance
In 1.0 you choose, before placing a survivor, how far they can roam in your base. The minimum is now 2 meters.
Gold coins
In 1.0 gold coins appear in chests all over Embervale. Some survivors ask for them in exchange for items, mostly cosmetics.